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Computer Graphics I

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91.427
Course ID: 8107

Introduction to graphics systems and concepts. History of graphics. Introduction to hardware, software, and mathematical tools. Graphics languages and APIs (GKS, PHIGS, Direct 3D,OpenGL). Graphics data structures and algorithms for 2D and 3D modeling and viewing. Input, archiving, and display architectures. Introduction to hidden line and hidden surface removal.

Credits: 3
Pre-Requisites: 91.201 Computing III and 92.322 Discrete Structures II or 92.360 Math Structures for Computer Engineers

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